KEA OPGAVER

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KEA OPGAVER: Recent submissions

  • Holmen, Henrik (2018-06)
    Markedsføring er i dag ”big business”. Det har aldrig været lettere at markedsføre sit brand. Mulighederne for at markedsføre sig er mange og det kan hurtigt blive meget dyrt, hvis man satser alle sine markedsføringsressourcer ...
  • Nielsen, Kenneth (2018-06)
    Dette projekt vil undersøge muligheder for at generere kode til PLC og SCADA fra en Excel udskriftsfil. I projektet vil jeg arbejde med VBA scripts i Excel og Udskriftsfilen fra PCSchematic for at genere filer der kan ...
  • Gross Rasmussen, Thomas; Gercke Pedersen, Vincent (2018-06)
    The following paper examines the development process of creating a modern web application, which should be able to provide users with information about music festivals. Throughout the development process, we utilized ...
  • Fløjgaard, Nikolaj (2018-06)
    This project is a bachelor thesis on the Web Development program at the Copenhagen School of Design and Technology, the report is called eOrdre Project Manager. The purpose of this project, is to provide an agile development ...
  • Josephsen, Alberte; Ghasemily, Celine (2018-06)
    Hvordan rebrander vi Linie Aquavit Original til et yngre segment, sådan at salget i denne målgruppe (23-35 år) på sigt øges? Hvordan får vi skabt en interesse hos målgruppen der kan genereres gennem leads og konverterin ...
  • Stoustrup, Noa; Bartholdy, Pi (2018-06)
    Hvordan er det muligt at lave en digital løsning, der skaber storytelling og en sammenhæng og overensstemmelse mellem brugernes digitale og virkelige oplevelse af Grønbechs Hotel? Hvordan er det muligt at integrere relevante ...
  • Onofrei, Carina (2018-06)
    Ideanote is a young software company that applies the Lean Startup methodology. They believe in validated learning, rather than market forecasting or classical business planning. The team wants to create the product together ...
  • Biil Kringelum, Daniel; Ákadóttir, Jóna (2018-06)
    E-sport er blevet større og større de seneste mange år og det ser ikke ud til at denne udvikling stopper lige foreløbig. Man kan blive mangemillionær på at være den bedste i verden til computerspil, ligesom det er tilfældet ...
  • Egede Kjeldsen, Benedicte; Hübner Høyer, Olivia Maria (2018-06)
    Vi har en forestilling om, at langt de fleste danskere finder den største motivation til at droppe kødet til fordel for deres egen sundhed, og finder mindst motivation for at gøre en forskel for miljøet og dyrevelfærden. ...
  • Noach Premer, Adriel; Timbolschi, Berta; Vangelov, Dimitar (2018-06)
    Rocket Bear Studio is a startup company aiming to release realistic, high-quality games. Currently, there are no available products for the public yet. We have no reputation, and we are competing against other very trusted ...
  • Burtt-Smith, Lewis (2018-06)
    On the Tools is a marketing and advertising company with the largest social media communityin the UK, standing at over 18 million people. It features tradesman related content to a UK-based audience; often sponsorships/a ...
  • Os To 
    Iversen, Sofie Rebecca; Skov Sørensen, Camilla (2018-06)
    Generelt er filmproducenterne ikke fokuseret nok på markedsføringen af deres produktioner. Det juridiske ansvar ligger hos distributørerne, som ikke gør nok for at markedsføre filmene. Problemet ligger derfor i, at ...
  • Žabka 
    Veselý, Radovan; Gazi, Tomas; Artjuhhina, Jevgenia; Avin, Margarita (2018-06)
    For our exam project where we had to find an artist and promote him/her via digital services (create a website, video, digital products for Social Media, communication plan), we picked the artist - Andrea Klvačková also ...
  • Rós Valsdóttir, Elísabet; Goldsworthy, Annabelle; Gerhardt-Pedersen, Ekaterina; Bennett Price, Emily (2018-06)
    This report examines a particular illustration artist’s online presence and how to improve it. Currently the artist, Sveinn, does not have a website, nor a strong social media following, defined target audience, or a ...
  • Bertea, Razvan; Decker, Vivien; Atudorei, Andrei; Trandafir, Andrei; Heschia, Vladimir (2018-06)
    Gingi is a full-service sewing & styling studio in the heart of Budapest. They specialize in film and photo shoots while serving the individual upper class customers for custom made clothes and the odd tailoring job. Thank ...
  • Dzelilovic, Damir; Jensen, Kasper; Mejía Alechine, Pedro Luis; Koch, Clemens; Zimmermann, Celia (2018-06)
    Since 2016, Upstairs Digital have solely focused on creating the game. They are not aware of their online presence, and have no media kit or design guide. They find it challenging to describe and define their identity and ...
  • Wdowiak, Weronika; Grzegowska, Marta; Korpinen, Wilma; Kearns, Ailish Anne (2018-06)
    Artist Noah Kin is from Finland, but originally from Nigeria (1994). Noah Kin has always been interested in music, art and dancing. Music has always been the most important thing for him, especially rap music. Then he ...
  • Friis Rasmussen, Mei; Sommer, Laura; Jukna, Mindaugas; Schultz Andersen, Trine (2018-06)
    Scharling Woodwork er en lille virksomhed, der beskæftiger sig med at lave unikke skræddersyede boligløsninger. Scharling Woodwork startede i 2014, da de to barndomsvenner, Jonas Scharling og Mads Herschend, valgte at slå ...
  • Chelaru, Paul; Iftene, Georgiana; Constantin, Ovidiu; Eitutis, Rolandas; Zeila, Rihards (2018-06)
    Moodyin art’s goal is to target primarily people that are interested in gothic type pictures / dark themes and fine arts. However she also wants to include her work with more simplistic themes and conceptual photography. ...
  • Suteu, Diana; Raycheva, Elitsa; Vorobeja, Linda; Gaspar, Patricia (2018-06)
    Difanation is a photography brand created by Daniel Filipe. He is a young photographer that reaches to be well known locally and both internationally through his hard work and artistic approach in the photography industry. ...

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